M O N O L I T H  D I S T R I C T
You find yourself in the heart of a vast, brutalist district—an empty, rain-soaked courtyard enclosed by towering concrete monoliths. The rhythmic patter of rain against cold stone fills the space, echoing through the stark geometry of this forgotten urban enclave. Soft pools of artificial light glow against wet surfaces, tracing the edges of towering facades and reflecting in the shallow puddles that form on the tiled ground.
This 3D environment was firstly modelled in Cinema4D to shape the foundations of the scene. From there, I brought the world to life in Unreal Engine 5, where lighting, materials, and rendering added depth, vibrancy, and an immersive quality to the final result. I also composed the ambient music and sound effects in Ableton Live.
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